Ameridice
Ameridice
"The game of Luck and Intuition"
Rules:
Players: 1-100
Ameridice is in 2 phases.
Phase 1
You get 5 tries to roll Doubles.
Players who succeed in rolling doubles, will move on to phase 2.
Players who fail in rolling doubles are out.
If no one rolls doubles, Phase starts over.
If only one person rolls doubles, they win, and no need to go to phase 2.
Phase 2
First choose a zone:
Zone 1 = dice # 2, 3, 4
Zone 2 = dice # 5, 6
Zone 3 = dice # 7, 8
Zone 4 = dice # 9, 10, 11, 12
You get one chance to roll your zone.
You must call out your zone before you roll.
If you hit your zone, you're in the running to win.
If you Don't hit your zone you're out.
"Phase 1 has to deal with luck, while phase 2 has to deal with intuition"
If you roll doubles in your zone, the only way someone can match you is to
also roll doubles in their zone. Doubles beat hitting a regular zone.
If you are the only one to hit your zone, you win!
If you do not call a zone when you roll, it’s the same as not hitting your zone
If any other player hits their zone, you go head-to-head face off with them,
repeat phase 2 until there is only one winner.
If not, one hits their zone, phase 2 just repeats.
Now there is one exception. The ultimate Ameridice win. If you call zone 1
and roll snake eyes, you win the round, no one can match you, it’s over.
This only applies to phase 2.
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